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Fortress War Prep

 
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Fortress War Prep
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chaos718
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Joined: 13 Apr 2008
Posts: 31

Post Fortress War Prep Reply with quote
Being prepared for fortress war

The fortress war is performed on Friday, and proceeds with every other week after starting the first fortress war.
A guild winning the fortress war is entitled to occupy the fortress for one week.
Application for a fortress war shall be submitted to the fortress clerk in a period from Monday till Wednesday of a week when a fortress war takes place.



The guild master (the commander at the fortress war) is entitled to appoint up to four deputy commanders, and up to ten military engineers at the fortress war.
The authorities of the respective positions for the fortress war are as shown on the table below:


Starting fortress war

Guild attacking fortress
Once a fortress war starts, all of the guilds applied for castle attacking are considered as the attacking guilds. Each guild is allowed to recognize the defending guilds as well as other attacking guilds as foes, and perform attack against them. Any attacking guild shall be free from penalty in accordance with the common PK rules for attacking the foes. (This provision is applied to the situation within the fortress only.)

Guild defending fortress
Fortress-occupying guild and its alliance guilds applied for castle defense are classified as the defending guilds, and become the foe of the attacking guilds. Any attacking guild shall be free from penalty in accordance with the common PK rules for attacking the foes. (This provision is applied to the situation within the fortress only.)

Starting fortress war
Once a fortress war starts, five-second’s countdown is displayed to all of the users other than those of the fortress-occupying guild. The users then are forcibly moved to the nearest village five seconds after completion of countdown.

Kill in action at fortress war

Revival points of attacking guild
The members of attacking guild can be revived at a point near their command post tent and if the guild has not formed the command post, they are revived nearest town.

Revival points of defending guild
Fortress-occupying guild: Revival is allowed in front of Gate of Revival inside the fortress.
Alliance guild: Revival is allowed in front of Gate of Fortress inside the fortress.

Revived member with no register
When moving through the gate or reviving from the fortress war, users become invincible status which cannot be attacked or attack for 10 seconds.

Mon Apr 14, 2008 4:21 am View user's profile Send private message Send e-mail
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